Post by Dead Sidekick on Nov 3, 2009 22:29:26 GMT -5
ooc: Ye olde initiative order (passive / active modifiers included)
(let's get ready to rumble!)
11) Shockwave attempting area-wide Excellent intensity mass stunning attack power stunt
10) FB #8 attacking BB #3 with a lead pipe
10) BB #5 hitting FB #10 with bat and running back to van
9) Tommy Bifrost (Flashing Blade): Attacking Flashdance with lead pipe
9) Chris (Flashing Blade): cradling broken arm, running towards low rent housing
8) Oldschool![???](//storage.proboards.com/forum/images/smiley/huh.png)
8) FB #10 attacking BB #5 with a lead pipe
8) BB #2 hitting FB #7 with bat and running back to van
8) BB #4 hitting FB #9 with bat and running back to van
7) Rocco (Flashing Blade): Attacking Flashdance with hockey stick with sharpened blade on the end
7) Dopey (Flashing Blade): Kick-mutated head continues to grow, begins considering tachyon induced illumination from pulses of Cherenkov radiation emitted by particles moving faster than light as a means to communicate with people in alternate timeline universes
7) BB #1 hiting FB #6 with bat and running back to van
6) Spellbound activating Darkforce Manipulation
6) Razor (Flashing Blades leader): Attacking Slugga (Bat Boys leader) with bladed hockey stick
6) FB #6 attacking Bat Boy #1 with a lead pipe
6) FB #7 attacking BB #2 with a bladed hockey stick
5) BB #3 hitting FB #8 with bat and running back to van
4) Flashdance attempting to teleport away with Chris (to where?)
3) FB #9 attacking BB #4 with a bladed hockey stick
3) Slugga (Bat Boys leader) hitting Razor with bat and running back to van
2) Shelley and Greta staying put, calling Felicia on cellphone
1) Cutthroat (Flashing Blade): trying to help Dopey settle down[/i]
=====
Need FEAT rolls!
Obviously if Shockwave's attempted power stunt works, it's a game changer.
Oldschool can leave the girls and act at segment #8, I just don't know what he's doing... I need an action and a FEAT... he can pre-empt anyone with a lower initiative segment. I don't suggest entering Shockwave's stun blast zone with hyper-hearing, LOL
Flashdance might get smacked and cut before he teleports away with Chris, if he successfully teleports away with Chris...
Spellbound will have Darkforce Manipulation to play with next round, however it does NOT automatically come with the possible developable power stunts. She can still make everyone suffer blindfighting penalties, etc.
(let's get ready to rumble!)
11) Shockwave attempting area-wide Excellent intensity mass stunning attack power stunt
10) FB #8 attacking BB #3 with a lead pipe
10) BB #5 hitting FB #10 with bat and running back to van
9) Tommy Bifrost (Flashing Blade): Attacking Flashdance with lead pipe
9) Chris (Flashing Blade): cradling broken arm, running towards low rent housing
8) Oldschool
![???](http://storage.proboards.com/forum/images/smiley/huh.png)
8) FB #10 attacking BB #5 with a lead pipe
8) BB #2 hitting FB #7 with bat and running back to van
8) BB #4 hitting FB #9 with bat and running back to van
7) Rocco (Flashing Blade): Attacking Flashdance with hockey stick with sharpened blade on the end
7) Dopey (Flashing Blade): Kick-mutated head continues to grow, begins considering tachyon induced illumination from pulses of Cherenkov radiation emitted by particles moving faster than light as a means to communicate with people in alternate timeline universes
7) BB #1 hiting FB #6 with bat and running back to van
6) Spellbound activating Darkforce Manipulation
6) Razor (Flashing Blades leader): Attacking Slugga (Bat Boys leader) with bladed hockey stick
6) FB #6 attacking Bat Boy #1 with a lead pipe
6) FB #7 attacking BB #2 with a bladed hockey stick
5) BB #3 hitting FB #8 with bat and running back to van
4) Flashdance attempting to teleport away with Chris (to where?)
3) FB #9 attacking BB #4 with a bladed hockey stick
3) Slugga (Bat Boys leader) hitting Razor with bat and running back to van
2) Shelley and Greta staying put, calling Felicia on cellphone
1) Cutthroat (Flashing Blade): trying to help Dopey settle down[/i]
=====
Need FEAT rolls!
Obviously if Shockwave's attempted power stunt works, it's a game changer.
Oldschool can leave the girls and act at segment #8, I just don't know what he's doing... I need an action and a FEAT... he can pre-empt anyone with a lower initiative segment. I don't suggest entering Shockwave's stun blast zone with hyper-hearing, LOL
Flashdance might get smacked and cut before he teleports away with Chris, if he successfully teleports away with Chris...
Spellbound will have Darkforce Manipulation to play with next round, however it does NOT automatically come with the possible developable power stunts. She can still make everyone suffer blindfighting penalties, etc.