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Post by shockwave on Dec 30, 2009 22:25:58 GMT -5
Guess I should have seen the Lady Anguish thing coming...
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Post by Dead Sidekick on Dec 30, 2009 23:01:59 GMT -5
Felicia is a newbie character named Lady Anguish in the After Midnight module. Her powers, equipment, and origin story in my tweaking are nothing like the module version though
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Post by shockwave on Jan 1, 2010 21:58:28 GMT -5
I really should reread how long building things takes. Not that we have the money to support projects, but my technology wishlist is second only to my power stunt wishlist. Base of operations is probably a necessity first too.
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Post by Dead Sidekick on Jan 3, 2010 23:29:45 GMT -5
A "home base" and subsequent funding is "coming" eventually, from one of four potential sources, and with Oldschool being an alien, you never know what might "fall out of the sky." Hope everyone has recovered from the holidays. Happy New Year, and game on
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Post by shockwave on Jan 4, 2010 1:04:26 GMT -5
Happy New Year to you too. Struggling with resources isn't bad. Will make us appreciate what we do manage to scrape together.
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Elixir
In(40) Member
Posts: 232
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Post by Elixir on Jan 4, 2010 8:03:28 GMT -5
DSK, I may have missed something along the way (always a possibility!), but 35 looks like its in the first green square under IN, did I miss a column shift somewhere? Either way I'll declare an action to keep things moving, thanks! Edited: Thanks DSK!
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Post by Dead Sidekick on Jan 4, 2010 9:04:27 GMT -5
DSK, I may have missed something along the way (always a possibility!), but 35 looks like its in the first green square under IN, did I miss a column shift somewhere? Either way I'll declare an action to keep things moving, thanks! Gasp! ::blush:: You are correct! I'll make amends in the next round... you'll see
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Post by shockwave on Jan 4, 2010 9:43:47 GMT -5
Oh, on the power stunt, the logic behind it was actually inspired by Cyclops, who also uses a force based attack, who has pinned people against walls on several occasions I've seen by using continuous beams. I figured since sonic attacks at their base, are also force attacks, it would be an interesting variation on the attack. As far as whether the Dreadnought gets pinned, goes through the ground, or slides along the ice...I thought about that one, but I figure that in the end, all three of those situations could actually succeed in my goal of a delaying tactic. Wasn't sure how it would work out, but thought if nothing else, could be a fun visual in the situation.
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Flashdance
In(40) Member
'Let's Dance!'
Posts: 236
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Post by Flashdance on Jan 5, 2010 10:48:18 GMT -5
doh! I think the Flashdance dice curse may be continuing. May have to take the more direct route...
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Post by shockwave on Jan 5, 2010 13:27:06 GMT -5
Fortunately, the current tactics of blind one, freeze one, pin one has some redundancy built into it if the teleporting doesn't work out so well. The blind one was unexpected, and helps out a lot. We almost look like a team on this one (doesn't mean we won't still get our butts handed to us from some extra mad robots.)
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Post by Dead Sidekick on Jan 5, 2010 14:57:41 GMT -5
I gave Solo's sniper shot a little extra sumpin sumpin for rolling a Bullseye, so it blinded a Dreadnought. They are survivors of a truckbomb that destroyed 6 other Dreadnoughts, so you all aren't fighting fresh ones (one's even got a limp) But yeah, they still got some fight in 'em, if you let 'em
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Post by shockwave on Jan 5, 2010 17:06:15 GMT -5
Well, I'd prefer we don't let them. Still hoping we can take one relatively intact, or at least have enough spare parts between them to start building Homer. (Homer is the nickname I had for the I.L.I.A.D. model dreadnought.) I just hope our teleporters can teleport the parts away before the cops (followed by the government) comes to haul them off. Sounds much more efficient than buying our own materials from scratch.
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Flashdance
In(40) Member
'Let's Dance!'
Posts: 236
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Post by Flashdance on Jan 5, 2010 17:52:05 GMT -5
Yup - I was thinking that since blinding is FD's specialty right after thumping, maybe that will be the way to go next
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Post by shockwave on Jan 6, 2010 13:05:10 GMT -5
Some upcoming scheule... I'll be out of town: Jan 12-13, Jan 19-21, Sometime the week of Feb 4, Feb 11-15
It's unlikely I'll be checking the boards during those dates.
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Post by Dead Sidekick on Jan 7, 2010 3:19:29 GMT -5
I think we're on post-holiday leisurely pace right now. Still waiting on Solo and Oldschool's action declarations / initiative rolls before calling for FEATs and cranking out turn results.
Solo (as a character) doesn't know he's about to be Gateway-ed away, but he may have some interaction with Spellbound or an action against a Dreadnought to do before he finds himself at the homeless shelter (which is going to be fun near-miss RP there, as EMTs will be hauling Bill the ice cream man away... Bill was blindfolded and never actually saw Solo...)
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