Hmm I'd like to join in the Abyss game but I'm not sure which char to play - there are so many that I would like to play
I have narrowed it down to these two though
![:)](//storage.proboards.com/forum/images/smiley/smiley.png)
//edit come to think of it I could even play Vendetta in that game too edit//
DOC SAMSONDr. Leonard Samson
F IN (40)
A IN (40)
S AM (50)
E UN (100)
R EX (20)
I EX (20)
P EX (20)
Health: 230
Karma: 60
Resources: GD (10)
Popularity: 5
KNOWN POWERS:Body Armor: Doc Samsons gammairradiated skin provides Incredible protection against physical and energy attacks. Unlike the Hulk and Abomination, he has no particular resistances to heat and cold.
Leaping: Doc Samson has Shift Z leaping power, such that he can leap 33 floors (500) straight up and four areas across.
TALENTS:Samson is a doctor of psychiatry and a self-educated expert on the Hulk and gamma radiation. After many tussles with the green-skinned monster and others, Samson has become a master of Martial Arts A, C, and E.
CONTACTS:Doc Samson is on shaky terms with most of his contacts. SHIELD regards him as a menace, the Hulkbusters regard him as a threat, and the University of Chicago has denied him tenure. DOC
SAMSONS STORY: Doctor Leonard Samson first became involved with the Hulk when he proposed a cure for Betty Ross when she had been turned to a living crystalline being after a blood transfusion with another Hulk foe, the Sandman. Doc Samson invented a device to drain the psionic energy of the Hulk into a cathexis-ray device and used that device to cure both the Hulk and Betty. The experiment worked, and Bruce Banner and Betty Ross were both restored to normal form. Samson then turned the ray on himself, out of scientific interest and a desire to become super-powered in his own right. The limited amount of gamma-irradiated psionic energy transformed Doc Samson into a green-haired super-hero. When Samson began romancing Betty away from the now-ordinary Banner,-Dr. Banner subjected himself to gamma radiation again, once more becoming the Hulk.
Samson has made the Hulk and gamma radiation in general the centerpiece for his studies. With the Hulks return from another dimension to this Earth, Samson discovered a method to sift the atoms of Banner from his Hulk persona, restoring Banner to normality. The Bannerless Hulk was then acquired by SHIELD, with the intention of destroying the monster. Samson thought the Hulk could be turned to good and so freed the creature only to discover that without Banners personality, the creature acted out of pure rage. Feeling responsible for setting this murderous new Hulk free, Samson tried to recapture the monster. This obsession brought him into conflict with both of the Avengers teams and Banners own Hulkbusters group. Both Banner and Hulk were restored as one being, and Samsons machinery was broken up in a clash between the Abomination and the Hulk. Samson worked with SHIELD in its attempts to recapture the Hulk, but with the complete destruction of Gamma Base (partially at his own hands), Doc Samsons present situation is uncertain.
GHOST RIDERThe Spirit of Vengeance
(The statistics to the left of the slashes represent Daniel Ketch, the young man whose body the Ghost Rider currently inhabits.)
F TY(6)/EX(20)
A GD(10)/RM(30)
S TY(6)/IN(40)
E GD(10)/UN(100)
R GD(10)/GD(10)
I GD(10)/EX(20)
P EX(20)/AM(50)
Health: 32/190
Karma: 40/80
Resources: PR(4)
Popularity: 0
POWERS:All of the following powers are usable only by this heros Ghost Rider form, with the possible exception of Motorcycle Control. On at least one occasion, the cycle moved without assistance to Dans location.
Alter Ego: Ghost Rider physically transforms the body of young Dan Ketch into the flaming-skulled avenger of innocents that we all know and love. The transformation is triggered when the mysterious emblem on the gas cap of the motorcycle Dan found glows and Dan touches it.
Motorcycle Control: Ghost Rider seems to have psychic control over his motorcycle. Use Ghost Riders Amazing (50) Psyche rank to determine the success of any attempted special maneuver with the motorcycle, or when Dan feels that he needs to transform into Ghost Rider but he, for some reason, cannot physically reach the cycle.
Body Armor: Ghost Riders mystical hellfire body is resistant to most forms of injury. He has Amazing (50) protection from physical attacks and Class 1000 protection from fire, heat, poisons, and radiation. Ghost Rider is also immune to any attack that affects a human (living) soul.
Hellfire: Called his Penance Stare by the Ghost Rider and usable only when in physical contact with the target, this mystic energy inflicts no physical damage. However, the victim of this attack suffers emotional pain equal to the most severe pain he has caused others and must make a Psyche FEAT roll or lose one rank off his Psyche score. This is a permanent loss, although the Psyche can be raised by spending Karma (as found in the Advancement section in the MARVEL SUPER HEROES Advanced Set Players Book). In addition, the victim must make an Endurance
FEAT roll versus Amazing (50) intensity or pass out from the trauma of the attack. If a victims Psyche is reduced to Shift 0, the person dies and his soul is irretrievably lost.
Weapons and equipment: Ghost Rider uses a length of heavy metallic chain with weighted ends and magical properties, wielding it as an entangling weapon. Treat the chain as Amazing (50) material strength; Ghost Rider uses that rank to attack on the Grappling or Grabbing columns. The chain can reach anywhere in the area that Ghost Rider occupies. The chains links can also separate and transform into throwing stars. These stars have a range of three areas and do Remarkable (30) Throwing Edged damage with a onearea range. After reaching their target, the stars return to Ghost Rider and reform into the chain. The chain may have other abilities that are unknown at this time.
The Ghost Rider rides a large black motorcycle that has tires of flame. For information on cycles, see the Advanced Set Players Book under Vehicles. Note that the cycle is needed for Dan to become Ghost Rider, and it may have other mystic properties unknown as of this writing.
TALENTS:Dan Ketch is skilled in riding motorcycles. Give him a + 1CS to his Agility for controlling any cycle. Ghost Rider has mystic control over his cycle (see above) that essentially replaces Ketchs talent. The previous incarnation of Ghost Rider possessed the Occult Lore and Mystic Background talents; if this is the same Ghost Rider, he may have these talents, although he now seems to suffering from amnesia.
HISTORY: For the history of Ghost Riders previous appearances inhabiting the body of Johnny Blaze, see the Ghost Rider III entry in MU2, or The MARVELPhile in DRAGON® issue #110. A brief summary of the current Ghost Riders history is as follows.
Dan Ketch found his mystical motorcycle in a junkyard, and he transformed into Ghost Rider for the first time when his sister and some friends confronted a villain, Deathwatch. Deathwatch was seeking three canisters of a virulent biotoxin that could kill vast numbers of people. Ghost Rider prevented him from finding the
canisters, although Ketchs sister was seriously wounded by Deathwatch. Ghost Rider subsequently battled Blackout II, a partner of Deathwatch, who later killed Ketchs wounded sister. Other foes that Ghost Rider has fought in his current incarnation are Scarecrow, Flag-Smasher, Zodiak, and Mr. Hyde. Ghost Rider has also appeared as a guest-ghost in many popular MARVEL comic books.
Recently, Dan Ketch learned of the origin of Zarathos, the demon who was the Ghost Rider of Johnny Blaze, from Nightmare, Lord of Dream Dimension. No definite link between that Ghost Rider and the current one have been made at the time of this writing. Im personally willing to bet, though, that this demonic Spirit of Vengeance is Zarathos. (How many flamingskulled motorcyclists can there be?)
ROLE-PLAYING NOTES: Ghost Rider is motivated by a desire to avenge wrongs done to innocent people. How a demon came to have this particular motivation is not known, as demons are not noted for caring about innocents. The Ghost Rider often appears as a reaction to some attack against innocents, be it from a super villain or common muggers. It is interesting to speculate on whether or not Ghost Rider would appear, for example, to get a kitten out of a treesomething most heroes would be reluctant to perform. The other times that this Ghost Rider has appeared to is combat some foe who escaped his vengeance in the past.