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Post by Dead Sidekick on Aug 16, 2010 16:26:13 GMT -5
Interesting idea there Rin, except for the fact that Spellbound is as alive as a Beethoven reunion concert tour, l LOL
Ill have Internet back again Sunday the 22nd. See yAll then!!
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Post by shockwave on Aug 17, 2010 9:41:11 GMT -5
We haven't decided on a name. We've been too busy beating people up...and more recently getting beat up.
Anyone else find it ironic that this team has taken down a gang of supernatural mutants (twice) and taken down dreadnoughts, but then we got our butts handed to us by a sniper and a few ninjas?
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Post by Vendetta on Aug 17, 2010 11:56:31 GMT -5
We haven't decided on a name. We've been too busy beating people up...and more recently getting beat up. Anyone else find it ironic that this team has taken down a gang of supernatural mutants (twice) and taken down dreadnoughts, but then we got our butts handed to us by a sniper and a few ninjas? you mean YOU got your butts handed to you j/k btw
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Reen
Ex(20) Member
'Annoyances'
Posts: 112
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Post by Reen on Aug 17, 2010 17:31:47 GMT -5
Well.... arn't snipers and ninjas SUPPOSE to kill in one hit? All of the other things you fought are people/ things ment to last long enough to kill you without being killed...
Ninjas and snipers are suppose to kill you once they see you or get near you. *nod* Thats how epic I remember them being in real life and in other Pen and Papers. ;D
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Deleted
Deleted Member
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Post by Deleted on Aug 17, 2010 17:32:16 GMT -5
And the two gun crazy vigilantes, who all despised, are the ones who saved your asses!
IRONY! ;D
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Deleted
Deleted Member
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Post by Deleted on Aug 17, 2010 17:33:52 GMT -5
The guys who hurt could be also described as a perfect example of the "glass jawed ninja". Can do alot of damage, but almost cant take any.
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Elixir
In(40) Member
Posts: 232
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Post by Elixir on Aug 17, 2010 19:52:38 GMT -5
On a different note, this might be a good time to decide on a team name since we've got some downtime here.
So far the list includes:
Vanguard Wild Cards The Underground Strike Force
Any others to add?
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Post by Dead Sidekick on Aug 17, 2010 21:24:56 GMT -5
Hi everyone... Joining you through the magic of wifi!
I think the media will name the group, but certainly whAtever you all decide upon will take precedent.
As for glass jaw ninjas... Not much a ninja can do about a bullet through the skull, much less a full clip of 30 rounds at point blank range LOL
I can't wait to have Internet Sunday typing on a iPod touch is slow and tedious Lol
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Post by Dead Sidekick on Aug 18, 2010 21:48:43 GMT -5
I just added new game turn stuff for Rin and Oldschool, and the two will blend together into a "Chapter 8.7" later. I'm at my girlfriend's place using her internet, so I don't have the game books and stuff with me to do a post for the rest of the group, but I'll have up a new post for the rest of the group Sunday after I'm fully wired up. I have a knock-yer-socks off twist planned for Oldschool and Rin er, muhahaha.
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Reen
Ex(20) Member
'Annoyances'
Posts: 112
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Post by Reen on Aug 19, 2010 0:46:50 GMT -5
T.T Oh, and DSK, wait until they come out with hand-held computers... then you don't have to worry about 'texting' a post from your phone (probably will happen within the year..)
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Post by Vendetta on Aug 20, 2010 12:30:15 GMT -5
I've been thinking about a few upgrades for Vendetta's armor and guns, so here is what I have thought of Armor modifications - Small Units Tactics AI: Tracks movements of hostiles, innocents and teammembers, predicting routes and actions with Remarkable ability (dangersense) - HUD with holographic tagetting crosshairs, map overlays, ammo counters, and range finders, as well as lowlight- and infrared-vision enhancement, as well as anti-glare (all three with Exellent ability) - Air filtration: filters out both biological, and chemical contaminents - 2 Ammo racks holding 4 spare clips each - Two way radio Gun modifications - UV lasersights: mainly used for the rangefinder, UV was chosen because it is much harder to spot - Smartgun Link: Hardware for the holographic crosshairs - Vibranium Barrels: for added sound suppression - Biopattern recognizer: switches the safety on making the gun useless unless it is held by Vendetta - Semi Auto/Bustfire mode: added damage - Extended Clips: adds 4 more rounds for a total of 10 - APEx ammo: Armor Piercing Exploding bullets for heavily armored foes - Zapper ammo: works like a taser stunning the opponent with nonlethal damage so give me your thoughts on what I came up with.
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Reen
Ex(20) Member
'Annoyances'
Posts: 112
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Post by Reen on Aug 20, 2010 17:41:31 GMT -5
Armor modifications- Small Units Tactics AI: Tracks movements of hostiles, innocents and team members, predicting routes and actions with Remarkable ability (danger sense)If you can somehow either A)Buy this B)find this or C) Make Oldschool and Shockwave make it for you... Go for it! Sounds awesome and could possibly be useful You would also need something to the effect of DNA from the team members and/or a mini 'Emphany Reader" to tell if someome is hostile or not... - HUD with holographic targeting cross-hairs, map overlays, ammo counters, and range finders, as well as low light- and infrared-vision enhancement, as well as anti-glare (all three with Excellent ability)Again, the getting is the issue, and again could be useful as well as EPIC. - Air filtration: filters out both biological, and chemical contaminantsMoney applies to this as well, and the only thing I'd change would be that it gives you a +1 or 2 CS versus ingesting foreign gases (the stuff that it filters out). Would have to be changed after a certain amount of times of use, unless it self-cleans (again...the getting..) - 2 Ammo racks holding 4 spare clips eachYou gotta have ammo! I don't see why you didn't already have this on you But, can easily be accessed, shouldn't have a problem getting this. But, until then, could be useful. - Two way radioCommunication when fighting gangs is in important!!! Would be easily obtainable, but I think we are all going to get something in a multi-way communicator for the team. (Unless you mean a 2-way radio from you to headquarters... which would be indeed useful) Gun modifications- UV laser sights: mainly used for the rangefinder, UV was chosen because it is much harder to spotInteresting idea with the UV... you could get a sunburn when aiming the gun though ;D - Smart-gun Link: Hardware for the holographic cross-hairsI think Shockwave could use some of the spare parts he's gonna get from the dreadnoughts, and Oldschool could make it. - Vibranium Barrels: for added sound suppressionWhat, you don't wanna make racket to attract more gang members - Bio-pattern recognizer: switches the safety on making the gun useless unless it is held by VendettaYa... really awesome Idea, but that would mean that he would have to actually hold the gun bare-handed (which, in games I have played in, is HAZARDOUS), but it should be fine... - Semi Auto/Bust-fire mode: added damageI, myself, would say it would be extra attacks, but thats just me ^.^ - APEx ammo: Armor Piercing Exploding bullets for heavily armored foesHell ya! - Zapper ammo: works like a taser stunning the opponent with nonlethal damageAww.... not going to pull a Solo? ----------------------------------------------------------------------------------- Anyway, there's my two cents... Rin out.
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Post by Vendetta on Aug 21, 2010 2:31:19 GMT -5
Armor modifications- Small Units Tactics AI: Tracks movements of hostiles, innocents and team members, predicting routes and actions with Remarkable ability (danger sense)If you can somehow either A)Buy this B)find this or C) Make Oldschool and Shockwave make it for you... Go for it! Sounds awesome and could possibly be useful You would also need something to the effect of DNA from the team members and/or a mini 'Emphany Reader" to tell if someome is hostile or not...Vendettas alter ego John Patrick is actually an accomplished engineer. By no means is he Reed Richards or Tony Strak, but he has worked for the government on several occations building them both battlesuits and vehicles. That being said he would have to scrounge for parts as he is not exactly fabulously wealthy. Also I'm sure he would not object to getting help from Shockwave and Oldschool - HUD with holographic targeting cross-hairs, map overlays, ammo counters, and range finders, as well as low light- and infrared-vision enhancement, as well as anti-glare (all three with Excellent ability)Again, the getting is the issue, and again could be useful as well as EPIC.same as above - Air filtration: filters out both biological, and chemical contaminantsMoney applies to this as well, and the only thing I'd change would be that it gives you a +1 or 2 CS versus ingesting foreign gases (the stuff that it filters out). Would have to be changed after a certain amount of times of use, unless it self-cleans (again...the getting..)again asme as number one - 2 Ammo racks holding 4 spare clips eachYou gotta have ammo! I don't see why you didn't already have this on you But, can easily be accessed, shouldn't have a problem getting this. But, until then, could be useful.yeah I think this will be the one he gets to work on first along with the radio below - Two way radioCommunication when fighting gangs is in important!!! Would be easily obtainable, but I think we are all going to get something in a multi-way communicator for the team. (Unless you mean a 2-way radio from you to headquarters... which would be indeed useful)Gun modifications- UV laser sights: mainly used for the rangefinder, UV was chosen because it is much harder to spotInteresting idea with the UV... you could get a sunburn when aiming the gun though ;DOnly if I point it at myself - Smart-gun Link: Hardware for the holographic cross-hairsI think Shockwave could use some of the spare parts he's gonna get from the dreadnoughts, and Oldschool could make it.Yeah I think Vendetta will cannibalize the dreadnaughts quite extensively if noone objects - Vibranium Barrels: for added sound suppressionWhat, you don't wanna make racket to attract more gang members oh its not the gangers I'm worried about - but I dont want to have to shoot my way out when the police arrives - Bio-pattern recognizer: switches the safety on making the gun useless unless it is held by VendettaYa... really awesome Idea, but that would mean that he would have to actually hold the gun bare-handed (which, in games I have played in, is HAZARDOUS), but it should be fine...I was actually thinking along the line of measuring the bio-electrical field that surrounds his body - that way he would not leave those pesky finger-/palmprints - Semi Auto/Bust-fire mode: added damageI, myself, would say it would be extra attacks, but thats just me ^.^- APEx ammo: Armor Piercing Exploding bullets for heavily armored foesHell ya!- Zapper ammo: works like a taser stunning the opponent with nonlethal damageAww.... not going to pull a Solo?Oh Vendetta has no objections to killing, these bullets would only come into use against "friendlies" like the cops etc. if they ever cornered him somewhere he cant get out of
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Post by Dead Sidekick on Aug 22, 2010 13:23:44 GMT -5
Testing testing 1-2-3... Alright gang I'm back, with full 24/7 internet access
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Post by Dead Sidekick on Aug 22, 2010 13:43:17 GMT -5
I've been thinking about a few upgrades for Vendetta's armor and guns, so here is what I have thought of Armor modifications - Small Units Tactics AI: Tracks movements of hostiles, innocents and teammembers, predicting routes and actions with Remarkable ability (dangersense)Something like the Beetle's battle computer? - HUD with holographic tagetting crosshairs, map overlays, ammo counters, and range finders, as well as lowlight- and infrared-vision enhancement, as well as anti-glare (all three with Exellent ability)Going Batman, eh? - Air filtration: filters out both biological, and chemical contaminentsa rebreather of some sort. - 2 Ammo racks holding 4 spare clips each- Two way radioGun modifications - UV lasersights: mainly used for the rangefinder, UV was chosen because it is much harder to spotSolo's holographic sights on his sniper rifle negates moving target penalties. A UV scope would simply negate darkness penalties, whereas IR would eliminate darkness penalties and illuminate heat sources. - Smartgun Link: Hardware for the holographic crosshairsVery doable with real world tech. - Vibranium Barrels: for added sound suppressionYou all are gonna have to make nice with the Black Panther or the government of Wakanda. Shockwave is also very reliant on vibranium. There does happen to be an encounter with the Wakandans in the After Midnight module itself... - Biopattern recognizer: switches the safety on making the gun useless unless it is held by Vendettaprobably better going with an RFID tag chipset. Gun can't be fired unless it establishes a "handshake" signal with a chip worn by / embedded in Vendetta. As with all things tech, watch out for strong EM radiation or magnets. - Semi Auto/Bustfire mode: added damageDoable. - Extended Clips: adds 4 more rounds for a total of 10Doable. - APEx ammo: Armor Piercing Exploding bullets for heavily armored foesAP rounds impose -2CS to armor protections. Exploding rounds are awesome... - Zapper ammo: works like a taser stunning the opponent with nonlethal damageAs long as it's not a "mercy bullet." The Living Tribunal of my game universes past had an unspoken rule - It takes Beyond-level Reason and 8 to the 20th power x 500 trillion years to build a single "mercy bullet." Bullets, merciful? Naaaahh
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